Sadece LitRes`te okuyun

Kitap dosya olarak indirilemez ancak uygulamamız üzerinden veya online olarak web sitemizden okunabilir.

Основной контент книги Game Character Creation with Blender and Unity
Game Character Creation with Blender and Unity
ТекстmetinPDF

Cilt 322 sayfalar

0+

Game Character Creation with Blender and Unity

yazar
chris totten
Sadece LitRes`te okuyun

Kitap dosya olarak indirilemez ancak uygulamamız üzerinden veya online olarak web sitemizden okunabilir.

₺1.855,32
%10 indirim al
Bu kitabı önerin ve arkadaşınız kitabı satın aldığında ₺185,54 kazanın.

Kitap hakkında

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

Yorum gönderin

Giriş, kitabı değerlendirin ve yorum bırakın
Kitab Chris Totten «Game Character Creation with Blender and Unity» — saytda onlayn oxuyun. Şərh və rəylərinizi qeyd edin, sevimlilərinizi seçin.
Yaş sınırı:
0+
Litres'teki yayın tarihi:
20 ağustos 2019
Hacim:
322 s.
ISBN:
9781118226902
Toplam boyut:
170 МБ
Toplam sayfa sayısı:
322

Bu kitabı okuyanlar şunları da okudu